DoomScreen QML Type

Implements gl-transitions DoomScreen. More...

Import Statement: import MediaFX.Transition.GL
Inherits:

MediaTransition

Properties

Detailed Description

Property Documentation

amplitude : real

Multiplier for speed ratio. 0 = no variation when going down, higher = some elements go much faster.


bars : real

Number of total bars/columns.


dripScale : real

How much the bars seem to "run" from the middle of the screen first (sticking to the sides). 0 = no drip, 1 = curved drip.


frequency : real

Speed variation horizontally. the bigger the value, the shorter the waves.


noise : real

Further variations in speed. 0 = no noise, 1 = super noisy (ignore frequency).